Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 59 days ago
7 / 6 / 6
K / D / A
54.2%
Kill participation
632.9
Damage / min
15,238g
472.5 gold / min
37
16 placed · 7 cleared
310
9.6 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKzykendy#NA1
Azir · Top
3 / 4 / 5
21.1% KP
18,156
14% share
13,496g
282 CS · 8.7/m
Verdict#9108
Udyr · Jungle
10 / 3 / 12
57.9% KP
31,288
24.1% share
16,774g
272 CS · 8.4/m
Dun#NA1
Syndra · Mid
7 / 3 / 15
57.9% KP
22,683
17.4% share
15,105g
239 CS · 7.4/m
Tactical0#NA1
Jayce · ADC
7 / 7 / 11
47.4% KP
34,765
26.7% share
18,491g
268 CS · 8.3/m
Haru De Wanai#NA1
Xerath · Support
11 / 7 / 11
57.9% KP
23,111
17.8% share
13,258g
49 CS · 1.5/m
Red side
DefeatNitros#NA1
Swain · Top
2 / 7 / 9
45.8% KP
15,113
19.1% share
11,616g
234 CS · 7.3/m
Parabellum#joséR
Kayn · Jungle
9 / 8 / 4
54.2% KP
22,559
28.5% share
13,998g
187 CS · 5.8/m
C9 Loki#kr3
Orianna · Mid
7 / 6 / 6
54.2% KP
20,410
25.7% share
15,238g
310 CS · 9.6/m
kurfyou#NA2
Jinx · ADC
5 / 10 / 4
37.5% KP
14,656
18.5% share
14,372g
246 CS · 7.6/m
Illamul#NA1
Leona · Support
1 / 7 / 10
45.8% KP
6,543
8.3% share
8,662g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
