Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 59 days ago
8 / 9 / 23
K / D / A
70.5%
Kill participation
946.3
Damage / min
16,001g
425 gold / min
48
16 placed · 4 cleared
257
6.8 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Olaf · Top
5 / 9 / 7
37.5% KP
18,464
16.4% share
13,783g
251 CS · 6.7/m
pentaless#NA4
Skarner · Jungle
4 / 6 / 18
68.8% KP
26,792
23.8% share
15,278g
243 CS · 6.5/m
Dun#NA1
Cassiopeia · Mid
8 / 14 / 11
59.4% KP
28,998
25.8% share
14,209g
226 CS · 6/m
Kat#drat
Katarina · ADC
13 / 5 / 6
59.4% KP
27,756
24.7% share
20,374g
291 CS · 7.7/m
Virtuosa#arkni
Leona · Support
2 / 10 / 17
59.4% KP
10,536
9.4% share
9,779g
29 CS · 0.8/m
Red side
VictoryThanatoes#kr2
Vayne · Top
11 / 8 / 3
31.8% KP
33,715
18% share
16,597g
295 CS · 7.8/m
Sheiden#1234
Jayce · Jungle
17 / 7 / 16
75% KP
57,284
30.6% share
20,260g
226 CS · 6/m
C9 Loki#kr3
Lissandra · Mid
8 / 9 / 23
70.5% KP
35,630
19% share
16,001g
257 CS · 6.8/m
Rebopah#99999
Viktor · ADC
3 / 3 / 16
43.2% KP
41,061
21.9% share
16,167g
291 CS · 7.7/m
Haru De Wanai#NA1
Camille · Support
5 / 6 / 18
52.3% KP
19,587
10.5% share
11,588g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
