Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 59 days ago
2 / 6 / 2
K / D / A
33.3%
Kill participation
676.5
Damage / min
8,950g
401.9 gold / min
19
9 placed · 3 cleared
231
10.4 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRepobah#22222
Yasuo · Top
9 / 1 / 3
31.6% KP
21,309
23% share
11,645g
222 CS · 10/m
ForgotToPot#NA1
Hecarim · Jungle
13 / 2 / 11
63.2% KP
26,314
28.4% share
13,023g
193 CS · 8.7/m
youtube ckreborn#pris
Cassiopeia · Mid
5 / 5 / 7
31.6% KP
20,711
22.4% share
8,542g
138 CS · 6.2/m
Good Boi#twtv
Seraphine · ADC
4 / 4 / 17
55.3% KP
12,397
13.4% share
10,190g
142 CS · 6.4/m
DarkDragon48#NA1
Nautilus · Support
7 / 0 / 16
60.5% KP
11,815
12.8% share
8,784g
35 CS · 1.6/m
Red side
DefeatWocaoo#NA1
Ambessa · Top
1 / 6 / 0
8.3% KP
8,410
15.3% share
6,603g
151 CS · 6.8/m
Sheiden#1234
Sylas · Jungle
3 / 9 / 4
58.3% KP
11,713
21.3% share
7,991g
126 CS · 5.7/m
C9 Loki#kr3
Yone · Mid
2 / 6 / 2
33.3% KP
15,063
27.4% share
8,950g
231 CS · 10.4/m
ーωー#9999
Twitch · ADC
6 / 12 / 1
58.3% KP
14,763
26.9% share
9,582g
136 CS · 6.1/m
Azveltara #NA1
Janna · Support
0 / 5 / 4
33.3% KP
4,985
9.1% share
5,468g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
