Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 59 days ago
5 / 3 / 14
K / D / A
65.5%
Kill participation
599.7
Damage / min
9,041g
379.3 gold / min
97
28 placed · 14 cleared
34
1.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThebausffs#KR2
Yone · Top
5 / 8 / 4
31% KP
23,003
23.2% share
11,378g
204 CS · 8.6/m
123212321#12321
Hecarim · Jungle
11 / 3 / 9
69% KP
22,604
22.8% share
13,921g
209 CS · 8.8/m
cant type#1998
Riven · Mid
6 / 2 / 2
27.6% KP
21,573
21.8% share
11,616g
217 CS · 9.1/m
Tactical0#NA1
Seraphine · ADC
2 / 6 / 9
37.9% KP
17,614
17.8% share
10,970g
196 CS · 8.2/m
C9 Loki#kr3
Pyke · Support
5 / 3 / 14
65.5% KP
14,293
14.4% share
9,041g
34 CS · 1.4/m
Red side
DefeatCaptBear#NA1
Kled · Top
5 / 5 / 5
47.6% KP
18,978
26.5% share
11,576g
196 CS · 8.2/m
Sheiden#1234
Jayce · Jungle
6 / 6 / 5
52.4% KP
11,446
16% share
10,686g
166 CS · 7/m
DaddyVladdy#BIG
Vladimir · Mid
3 / 4 / 1
19% KP
18,365
25.6% share
8,693g
210 CS · 8.8/m
MIDKING#KKKKK
Jhin · ADC
5 / 8 / 2
33.3% KP
13,585
18.9% share
9,782g
180 CS · 7.6/m
quante#1997
Leona · Support
2 / 6 / 7
42.9% KP
9,376
13.1% share
6,573g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
