Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 58 days ago
16 / 7 / 14
K / D / A
69.8%
Kill participation
1,714.4
Damage / min
18,562g
591.8 gold / min
38
19 placed · 5 cleared
291
9.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMIDKING#KKKKK
Tryndamere · Top
9 / 8 / 10
35.8% KP
28,838
19.7% share
16,644g
278 CS · 8.9/m
Sheiden#1234
Jayce · Jungle
11 / 8 / 18
54.7% KP
32,148
21.9% share
18,161g
241 CS · 7.7/m
DaddyVladdy#BIG
Vladimir · Mid
10 / 9 / 10
37.7% KP
34,205
23.3% share
13,571g
205 CS · 6.5/m
Snaker#0822
Caitlyn · ADC
20 / 10 / 8
52.8% KP
41,370
28.2% share
19,428g
242 CS · 7.7/m
Sophist Sage#0409
Lux · Support
3 / 8 / 32
66% KP
10,131
6.9% share
12,097g
62 CS · 2/m
Red side
Defeat7Wylly7#NA1
Gangplank · Top
6 / 9 / 16
51.2% KP
37,895
24.9% share
16,256g
275 CS · 8.8/m
AZRVEL#xyz
Briar · Jungle
13 / 14 / 10
53.5% KP
30,242
19.9% share
15,334g
134 CS · 4.3/m
C9 Loki#kr3
Ryze · Mid
16 / 7 / 14
69.8% KP
53,775
35.3% share
18,562g
291 CS · 9.3/m
Wocaoo#NA1
Yunara · ADC
7 / 11 / 8
34.9% KP
19,751
13% share
14,285g
207 CS · 6.6/m
tytytytytyh#hty
Nautilus · Support
1 / 12 / 25
60.5% KP
10,572
6.9% share
9,700g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
