Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 58 days ago
1 / 6 / 11
K / D / A
52.2%
Kill participation
863
Damage / min
10,749g
395.4 gold / min
8
9 placed · 0 cleared
248
9.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymedusa#B2008
Cassiopeia · Top
5 / 4 / 9
35% KP
20,784
19% share
12,612g
238 CS · 8.8/m
Parabellum#joséR
Kayn · Jungle
7 / 4 / 9
40% KP
17,258
15.8% share
13,281g
223 CS · 8.2/m
Dun#NA1
Viktor · Mid
13 / 3 / 7
50% KP
32,845
30.1% share
15,239g
239 CS · 8.8/m
ttv tewbone#sub
Draven · ADC
7 / 5 / 10
42.5% KP
23,907
21.9% share
17,686g
240 CS · 8.8/m
SiempreUTP#Ayuda
Pantheon · Support
8 / 7 / 11
47.5% KP
14,341
13.1% share
9,910g
17 CS · 0.6/m
Red side
DefeatRebopah#99999
Yone · Top
1 / 9 / 5
26.1% KP
10,877
12.3% share
8,609g
179 CS · 6.6/m
Munchy Punchy#YAYYY
Master Yi · Jungle
15 / 9 / 3
78.3% KP
26,222
29.7% share
15,724g
145 CS · 5.3/m
C9 Loki#kr3
Azir · Mid
1 / 6 / 11
52.2% KP
23,460
26.5% share
10,749g
248 CS · 9.1/m
Cody Sun#Ora
Tristana · ADC
5 / 7 / 7
52.2% KP
17,127
19.4% share
12,425g
221 CS · 8.1/m
Petricite#Locke
Sylas · Support
1 / 9 / 14
65.2% KP
10,719
12.1% share
7,765g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
