Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 58 days ago
2 / 4 / 3
K / D / A
45.5%
Kill participation
870.1
Damage / min
9,892g
394.4 gold / min
26
10 placed · 3 cleared
231
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSTEVESTEVE10#NA1
Illaoi · Top
2 / 10 / 0
18.2% KP
11,456
15.4% share
8,389g
173 CS · 6.9/m
maximos#cpp
Graves · Jungle
4 / 8 / 1
45.5% KP
11,692
15.7% share
9,765g
170 CS · 6.8/m
C9 Loki#kr3
Cassiopeia · Mid
2 / 4 / 3
45.5% KP
21,824
29.3% share
9,892g
231 CS · 9.2/m
colton#2006
Ambessa · ADC
2 / 8 / 3
45.5% KP
20,851
28% share
11,047g
191 CS · 7.6/m
Nukez#Pixel
Senna · Support
1 / 6 / 3
36.4% KP
8,673
11.6% share
7,247g
38 CS · 1.5/m
Red side
VictoryHorder#Chris
Olaf · Top
10 / 3 / 5
41.7% KP
25,985
25.3% share
13,877g
236 CS · 9.4/m
Philip#tart
Wukong · Jungle
13 / 0 / 5
50% KP
15,841
15.4% share
14,667g
204 CS · 8.1/m
Dun#NA1
Viktor · Mid
3 / 6 / 6
25% KP
28,227
27.5% share
9,059g
183 CS · 7.3/m
黑死牟 Kokushibo#DEMON
Jax · ADC
2 / 3 / 10
33.3% KP
16,354
15.9% share
12,327g
207 CS · 8.3/m
Virtuosa#arkni
Elise · Support
8 / 0 / 11
52.8% KP
16,134
15.7% share
10,523g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
