Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 58 days ago
8 / 4 / 15
K / D / A
62.2%
Kill participation
1,170.9
Damage / min
14,273g
460.4 gold / min
21
12 placed · 2 cleared
280
9 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Rumble · Top
2 / 9 / 10
46.2% KP
25,975
24% share
10,654g
201 CS · 6.5/m
IJY#002
Hecarim · Jungle
10 / 4 / 8
69.2% KP
22,155
20.4% share
14,698g
256 CS · 8.3/m
twtv lolAmbrosek#twtv
LeBlanc · Mid
8 / 6 / 5
50% KP
23,181
21.4% share
13,366g
211 CS · 6.8/m
Doublelift#NA01
Jinx · ADC
6 / 7 / 9
57.7% KP
27,154
25.1% share
14,875g
269 CS · 8.7/m
Dun#NA1
Nautilus · Support
0 / 11 / 14
53.8% KP
9,895
9.1% share
7,921g
35 CS · 1.1/m
Red side
VictoryDecoy#Kat
K'Sante · Top
4 / 10 / 7
29.7% KP
15,850
12.9% share
11,093g
181 CS · 5.8/m
Colby#owo
Rek'Sai · Jungle
7 / 2 / 14
56.8% KP
20,406
16.6% share
14,894g
212 CS · 6.8/m
C9 Loki#kr3
Ryze · Mid
8 / 4 / 15
62.2% KP
36,299
29.5% share
14,273g
280 CS · 9/m
Tactical0#NA1
Twitch · ADC
14 / 5 / 6
54.1% KP
34,103
27.7% share
16,228g
236 CS · 7.6/m
Ragna#Hunt
Poppy · Support
4 / 5 / 13
45.9% KP
16,464
13.4% share
9,755g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
