Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 58 days ago
1 / 6 / 10
K / D / A
52.4%
Kill participation
801.8
Damage / min
10,135g
359 gold / min
39
11 placed · 8 cleared
249
8.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDamonte#REAL
Olaf · Top
3 / 4 / 6
24.3% KP
23,622
19.2% share
9,775g
181 CS · 6.4/m
HamBak#SEN
Sylas · Jungle
11 / 5 / 14
67.6% KP
30,690
24.9% share
15,128g
206 CS · 7.3/m
Davemon#NA1
Qiyana · Mid
5 / 2 / 9
37.8% KP
22,507
18.3% share
11,885g
223 CS · 7.9/m
VULCAN#5125
Jhin · ADC
11 / 1 / 15
70.3% KP
26,913
21.9% share
18,470g
253 CS · 9/m
Good Boi#twtv
Mel · Support
7 / 9 / 16
62.2% KP
19,363
15.7% share
10,968g
54 CS · 1.9/m
Red side
DefeatAliplane#F15YO
Renekton · Top
10 / 6 / 3
61.9% KP
28,527
27.5% share
13,222g
194 CS · 6.9/m
adellathenun#115
Jarvan IV · Jungle
4 / 9 / 7
52.4% KP
22,175
21.4% share
12,039g
181 CS · 6.4/m
C9 Loki#kr3
Jayce · Mid
1 / 6 / 10
52.4% KP
22,637
21.8% share
10,135g
249 CS · 8.8/m
Cupic#Senna
Seraphine · ADC
4 / 9 / 10
66.7% KP
19,847
19.1% share
11,224g
205 CS · 7.3/m
kitten cat#pig
Sona · Support
2 / 7 / 13
71.4% KP
10,594
10.2% share
7,855g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
