Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 56 days ago
8 / 4 / 8
K / D / A
55.2%
Kill participation
938.5
Damage / min
14,599g
497.4 gold / min
35
15 placed · 4 cleared
257
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat我依然是世一上#我不骗人
Fiora · Top
3 / 5 / 3
42.9% KP
26,395
28.7% share
11,070g
240 CS · 8.2/m
CK2gud4u#CK24u
Hecarim · Jungle
2 / 5 / 4
42.9% KP
13,594
14.8% share
11,775g
263 CS · 9/m
Gladiore#NA1
Fizz · Mid
7 / 8 / 0
50% KP
22,247
24.2% share
10,855g
181 CS · 6.2/m
never type#1998
Riven · ADC
2 / 4 / 7
64.3% KP
21,547
23.4% share
14,164g
285 CS · 9.7/m
Prime#0629
Nautilus · Support
0 / 7 / 8
57.1% KP
8,247
9% share
7,172g
36 CS · 1.2/m
Red side
VictoryLoneSomeRanger#Rank1
Akali · Top
3 / 3 / 8
37.9% KP
18,620
18.7% share
11,204g
187 CS · 6.4/m
White Canyon#Ken
Lee Sin · Jungle
8 / 2 / 9
58.6% KP
18,570
18.7% share
14,143g
224 CS · 7.6/m
C9 Loki#kr3
Yone · Mid
8 / 4 / 8
55.2% KP
27,544
27.7% share
14,599g
257 CS · 8.8/m
BIG MAN BIG LIFT#HUGE
Vladimir · ADC
4 / 1 / 8
41.4% KP
23,565
23.7% share
13,275g
262 CS · 8.9/m
Kenikaze#NA2
Bard · Support
6 / 4 / 13
65.5% KP
11,125
11.2% share
10,735g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
