Match history
Lee Sin champion portrait

Lee Sin

Victory

Ranked Solo/Duo · 48 days ago

15:10Live Riot data

6 / 1 / 7

K / D / A

48.1%

Kill participation

459.4

Damage / min

7,462g

492 gold / min

17

8 placed · 1 cleared

101

6.7 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Jarvan IV+135 gold / -10 CS

Difference from the opponent Riot assigned to your role.

15. minute · Jarvan IV+1,524 gold / -6 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1524 gold and -6 CS versus Jarvan IV.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 11:22.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

8 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,8663,7315,5977,4620:003:477:3511:2315:10
Lee Sin: 7,462

Events and purchases

Kill · Rell → Pyke
Kill · Lee Sin → Olaf
Kill · Ziggs → Karthus
Kill · Karthus → Ziggs
Kill · Jayce → Olaf
Kill · Jayce → Olaf
Kill · Karthus → Ziggs
Kill · Ziggs → Rell
Kill · Lee Sin → Olaf
Kill · Karthus → Ziggs
Kill · Seraphine → Karthus
Kill · Jayce → Olaf
Kill · Lee Sin → Olaf
Kill · Pyke → Karthus
Kill · Karthus → Pyke
Kill · Karthus → Ziggs
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Kill · Jarvan IV → Karthus
Kill · Jayce → Seraphine
Kill · Jayce → Pyke
Kill · Lee Sin → Olaf
Kill · Ziggs → Karthus
Kill · Seraphine → Jayce
Building destroyed · Jayce · Outer turret
Kill · Lee Sin → Jarvan IV
Kill · Seraphine → Lee Sin
Building destroyed · Yasuo · Outer turret
Kill · Karthus → Ziggs
Kill · Karthus → Jarvan IV
Objective · Lee Sin · Hextech Dragon
Kill · Karthus → Pyke
Kill · Karthus → Jarvan IV
Kill · Jarvan IV → Rell
Kill · Ziggs → Karthus
Kill · Karthus → Ziggs
Kill · Pyke → Jayce
Kill · Yasuo → Seraphine
Kill · Karthus → Pyke
Kill · Karthus → Jarvan IV
Kill · Karthus → Olaf
Building destroyed · Yasuo · Outer turret
Kill · Ziggs → Yasuo
Kill · Lee Sin → Seraphine
Kill · Yasuo → Pyke

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
27 / 12 / 2736,725g · 50,427 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

FLY Gakgos#F L Y

Jayce · Top

5 / 2 / 8

48.1% KP

15,861

31.5% share

7,727g

138 CS · 9.1/m

Lee Sin champion portrait

C9 Loki#kr3

Lee Sin · Jungle

6 / 1 / 7

48.1% KP

6,967

13.8% share

7,462g

101 CS · 6.7/m

Yasuo champion portrait

en passant#yasuo

Yasuo · Mid

2 / 1 / 1

11.1% KP

5,590

11.1% share

6,961g

162 CS · 10.7/m

Karthus champion portrait

previous#9 9 9

Karthus · ADC

13 / 6 / 1

51.9% KP

18,271

36.2% share

9,359g

112 CS · 7.4/m

Rell champion portrait

Dad Wonder#NA2

Rell · Support

1 / 2 / 10

40.7% KP

3,738

7.4% share

5,216g

33 CS · 2.2/m

Red side

Defeat
12 / 27 / 1228,305g · 29,617 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

Thanatoes#kr2

Olaf · Top

0 / 8 / 0

0% KP

5,598

18.9% share

4,033g

95 CS · 6.3/m

Jarvan IV champion portrait

MIDKING#KKKKK

Jarvan IV · Jungle

2 / 4 / 3

41.7% KP

3,780

12.8% share

5,937g

107 CS · 7.1/m

Seraphine champion portrait

Pekin Woof#NA1

Seraphine · Mid

3 / 3 / 1

33.3% KP

4,639

15.7% share

6,537g

116 CS · 7.6/m

Ziggs champion portrait

Lobby Admin#FIGHT

Ziggs · ADC

5 / 6 / 4

75% KP

10,571

35.7% share

7,087g

113 CS · 7.5/m

Pyke champion portrait

MEECHOL#NA1

Pyke · Support

2 / 6 / 4

50% KP

5,029

17% share

4,711g

19 CS · 1.3/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — C9 Loki#kr3 | MacroDiff