Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 47 days ago
12 / 1 / 13
K / D / A
62.5%
Kill participation
1,594.5
Damage / min
14,527g
581.9 gold / min
26
12 placed · 2 cleared
253
10.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Jayce · Top
5 / 7 / 5
50% KP
26,321
25.7% share
10,435g
209 CS · 8.4/m
No Care#MDB
Talon · Jungle
3 / 8 / 7
50% KP
23,425
22.8% share
9,738g
182 CS · 7.3/m
youtube ckreborn#pris
Akali · Mid
5 / 9 / 3
40% KP
19,752
19.3% share
9,382g
151 CS · 6/m
NEXTLATAM ADKING#Ray
Yunara · ADC
7 / 5 / 5
60% KP
23,943
23.3% share
14,422g
234 CS · 9.4/m
7Wylly7#NA1
Nautilus · Support
0 / 11 / 8
40% KP
9,152
8.9% share
6,722g
18 CS · 0.7/m
Red side
VictoryCan1ne#NA1
Dr. Mundo · Top
3 / 4 / 2
12.5% KP
12,239
12.2% share
8,019g
142 CS · 5.7/m
1YO Chat Ban#MBSRY
Sylas · Jungle
19 / 5 / 10
72.5% KP
24,962
24.9% share
14,036g
154 CS · 6.2/m
C9 Loki#kr3
Yone · Mid
12 / 1 / 13
62.5% KP
39,810
39.7% share
14,527g
253 CS · 10.1/m
sourpatchkid#FaZe
Aphelios · ADC
5 / 4 / 13
45% KP
18,632
18.6% share
12,131g
169 CS · 6.8/m
god#syeu
Soraka · Support
1 / 6 / 24
62.5% KP
4,759
4.7% share
8,244g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
