Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 45 days ago
6 / 9 / 8
K / D / A
63.6%
Kill participation
935.4
Damage / min
11,332g
421 gold / min
28
8 placed · 6 cleared
182
6.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Vayne · Top
14 / 2 / 7
55.3% KP
35,949
33% share
16,987g
237 CS · 8.8/m
HamBak#SEN
Qiyana · Jungle
7 / 4 / 13
52.6% KP
25,200
23.1% share
14,657g
207 CS · 7.7/m
十THANOS十#GOD
Cassiopeia · Mid
5 / 8 / 17
57.9% KP
22,880
21% share
13,237g
226 CS · 8.4/m
Aiden Yasuo#MESSI
Orianna · ADC
5 / 4 / 13
47.4% KP
13,940
12.8% share
13,416g
213 CS · 7.9/m
EGD Neversaw#MLA
Pyke · Support
7 / 4 / 11
47.4% KP
11,001
10.1% share
10,894g
36 CS · 1.3/m
Red side
DefeatCOACH FOJ#TLA
Riven · Top
4 / 8 / 3
31.8% KP
15,286
19.4% share
10,996g
182 CS · 6.8/m
Will#NA12
Lee Sin · Jungle
6 / 4 / 5
50% KP
12,894
16.4% share
10,607g
170 CS · 6.3/m
C9 Loki#kr3
Sylas · Mid
6 / 9 / 8
63.6% KP
25,179
32% share
11,332g
182 CS · 6.8/m
Trinn#NA1
Syndra · ADC
5 / 7 / 7
54.5% KP
19,127
24.3% share
12,109g
208 CS · 7.7/m
1213212321#45654
Rakan · Support
1 / 10 / 14
68.2% KP
6,134
7.8% share
7,074g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
