Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 43 days ago
3 / 5 / 7
K / D / A
38.5%
Kill participation
603.9
Damage / min
12,306g
429.3 gold / min
36
11 placed · 5 cleared
274
9.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoneSomeRanger#Rank1
Akali · Top
2 / 10 / 4
23.1% KP
16,459
19% share
7,876g
141 CS · 4.9/m
kano#塔隆姬亞娜
Talon · Jungle
10 / 5 / 8
69.2% KP
20,995
24.2% share
16,086g
237 CS · 8.3/m
C9 Loki#kr3
Yone · Mid
3 / 5 / 7
38.5% KP
17,313
19.9% share
12,306g
274 CS · 9.6/m
CHICKENORBUNNY#CLUCK
Swain · ADC
9 / 6 / 9
69.2% KP
19,302
22.2% share
13,024g
205 CS · 7.2/m
Buffing#Tune
Sona · Support
2 / 10 / 19
80.8% KP
12,762
14.7% share
8,870g
26 CS · 0.9/m
Red side
VictoryxRoyal#11111
Ambessa · Top
14 / 3 / 4
50% KP
38,429
32.4% share
14,719g
246 CS · 8.6/m
clove#ttxn
Shaco · Jungle
7 / 3 / 18
69.4% KP
20,515
17.3% share
13,045g
212 CS · 7.4/m
little buFFoon#HEY
Kai'Sa · Mid
10 / 6 / 8
50% KP
28,582
24.1% share
16,252g
273 CS · 9.5/m
always#91225
Zeri · ADC
5 / 6 / 15
55.6% KP
21,281
17.9% share
14,156g
241 CS · 8.4/m
Tub#Tubby
Bard · Support
0 / 8 / 19
52.8% KP
9,829
8.3% share
8,288g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
