Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 43 days ago
2 / 10 / 10
K / D / A
60%
Kill participation
967.2
Damage / min
9,902g
404.7 gold / min
28
8 placed · 7 cleared
187
7.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv lolAmbrosek#twtv
LeBlanc · Top
3 / 4 / 4
16.7% KP
13,154
12% share
8,968g
171 CS · 7/m
HamBak#SEN
Qiyana · Jungle
17 / 1 / 7
57.1% KP
36,069
32.9% share
17,674g
219 CS · 9/m
十THANOS十#GOD
Cassiopeia · Mid
14 / 4 / 4
42.9% KP
28,242
25.7% share
15,472g
265 CS · 10.8/m
Breezyyy#NA1
Corki · ADC
4 / 7 / 13
40.5% KP
22,524
20.5% share
11,643g
173 CS · 7.1/m
no enemies#dual
Bard · Support
4 / 4 / 23
64.3% KP
9,723
8.9% share
10,247g
22 CS · 0.9/m
Red side
Defeatisamuel#0328
Anivia · Top
4 / 8 / 3
35% KP
15,789
20.1% share
9,668g
183 CS · 7.5/m
1YO Chat Ban#MBSRY
Vi · Jungle
5 / 10 / 5
50% KP
12,111
15.5% share
9,202g
134 CS · 5.5/m
youtube ckreborn#pris
Galio · Mid
5 / 8 / 1
30% KP
16,068
20.5% share
10,578g
173 CS · 7.1/m
C9 Loki#kr3
Yunara · ADC
2 / 10 / 10
60% KP
23,664
30.2% share
9,902g
187 CS · 7.6/m
From Iron#1123
Lulu · Support
4 / 6 / 12
80% KP
10,739
13.7% share
8,305g
43 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
