Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 37 days ago
10 / 6 / 9
K / D / A
50%
Kill participation
1,325.6
Damage / min
16,018g
534.5 gold / min
26
13 placed · 3 cleared
265
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#kimmy
Rumble · Top
9 / 10 / 7
55.2% KP
32,424
31% share
16,105g
231 CS · 7.7/m
LFT Sheiden#PHL1
Lee Sin · Jungle
7 / 6 / 4
37.9% KP
13,135
12.6% share
12,491g
204 CS · 6.8/m
Can1ne#NA1
Nasus · Mid
3 / 4 / 6
31% KP
11,754
11.2% share
10,271g
203 CS · 6.8/m
121352312351#1875
Jhin · ADC
6 / 7 / 9
51.7% KP
29,928
28.6% share
14,134g
225 CS · 7.5/m
Yozu#Lux
Lux · Support
4 / 11 / 12
55.2% KP
17,338
16.6% share
9,008g
29 CS · 1/m
Red side
VictoryMental Clarity#Shen
Shen · Top
5 / 5 / 13
47.4% KP
15,150
11.6% share
11,238g
179 CS · 6/m
Josedeodo#NA12
Jayce · Jungle
15 / 3 / 7
57.9% KP
32,046
24.4% share
17,820g
225 CS · 7.5/m
C9 Loki#kr3
Ryze · Mid
10 / 6 / 9
50% KP
39,723
30.3% share
16,018g
265 CS · 8.8/m
ScaryJerry#6969
Ezreal · ADC
5 / 8 / 9
36.8% KP
34,602
26.4% share
12,781g
201 CS · 6.7/m
Thai Basil#inflm
Bard · Support
3 / 7 / 22
65.8% KP
9,566
7.3% share
10,411g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
