Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 36 days ago
6 / 9 / 4
K / D / A
50%
Kill participation
770.6
Damage / min
10,582g
394.9 gold / min
17
11 placed · 2 cleared
203
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaru De Wanai#NA1
Yone · Top
1 / 10 / 0
5% KP
11,360
15% share
7,551g
166 CS · 6.2/m
HUNCHO HECAKING#HECA
Hecarim · Jungle
4 / 10 / 5
45% KP
16,136
21.3% share
11,081g
172 CS · 6.4/m
C9 Loki#kr3
Syndra · Mid
6 / 9 / 4
50% KP
20,653
27.3% share
10,582g
203 CS · 7.6/m
ScaryJerry#6969
Jhin · ADC
6 / 3 / 5
55% KP
19,885
26.3% share
12,926g
230 CS · 8.6/m
Tub#Tubby
Bard · Support
3 / 5 / 7
50% KP
7,684
10.1% share
7,741g
14 CS · 0.5/m
Red side
Victorylittle buFFoon#HEY
Jayce · Top
9 / 7 / 7
43.2% KP
32,975
29.1% share
13,991g
232 CS · 8.7/m
alchemist#LARP
Lee Sin · Jungle
11 / 4 / 5
43.2% KP
16,956
14.9% share
12,990g
210 CS · 7.8/m
Petricite#Sylas
Sylas · Mid
11 / 2 / 8
51.4% KP
25,231
22.2% share
13,798g
184 CS · 6.9/m
duoking1#2r1s7
Zyra · ADC
4 / 5 / 15
51.4% KP
27,201
24% share
11,731g
201 CS · 7.5/m
十THANOS十#GOD
Zilean · Support
2 / 2 / 20
59.5% KP
11,131
9.8% share
9,163g
56 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
