Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 36 days ago
7 / 2 / 4
K / D / A
36.7%
Kill participation
1,221.9
Damage / min
11,179g
525.2 gold / min
28
9 placed · 4 cleared
229
10.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoneSomeRanger#Rank1
Malphite · Top
3 / 3 / 9
40% KP
17,335
18.5% share
8,125g
122 CS · 5.7/m
Werner Ziegler#001
Aatrox · Jungle
14 / 3 / 5
63.3% KP
24,834
26.5% share
13,589g
215 CS · 10.1/m
C9 Loki#kr3
Tristana · Mid
7 / 2 / 4
36.7% KP
26,006
27.8% share
11,179g
229 CS · 10.8/m
DRAGON WARRIOR#JADE
Twisted Fate · ADC
4 / 4 / 9
43.3% KP
14,094
15.1% share
10,775g
154 CS · 7.2/m
Tub#Tubby
Shaco · Support
2 / 1 / 14
53.3% KP
11,294
12.1% share
6,742g
31 CS · 1.5/m
Red side
Defeatlittle buFFoon#HEY
Gwen · Top
3 / 8 / 1
30.8% KP
18,005
29.4% share
8,711g
173 CS · 8.1/m
1YO Chat Ban#MBSRY
Naafiri · Jungle
5 / 3 / 0
38.5% KP
12,633
20.6% share
9,091g
181 CS · 8.5/m
Burento#NA1
Sylas · Mid
2 / 5 / 0
15.4% KP
9,051
14.8% share
7,396g
168 CS · 7.9/m
十THANOS十#GOD
Kalista · ADC
3 / 8 / 5
61.5% KP
14,518
23.7% share
10,320g
183 CS · 8.6/m
Feiz#zzz
Leona · Support
0 / 6 / 6
46.2% KP
7,107
11.6% share
5,485g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
