Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 36 days ago
4 / 5 / 4
K / D / A
50%
Kill participation
641.8
Damage / min
12,593g
437.3 gold / min
20
10 placed · 2 cleared
240
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever type#1998
Riven · Top
11 / 1 / 4
55.6% KP
22,211
24.5% share
16,979g
269 CS · 9.3/m
godqin#0000
Vi · Jungle
6 / 2 / 9
55.6% KP
14,623
16.2% share
12,908g
180 CS · 6.3/m
Defiant#3543
Viktor · Mid
2 / 5 / 9
40.7% KP
29,398
32.5% share
11,241g
241 CS · 8.4/m
CHICKENORBUNNY#CLUCK
Veigar · ADC
6 / 6 / 7
48.1% KP
18,176
20.1% share
12,797g
210 CS · 7.3/m
Hippo#Feed
Rell · Support
2 / 2 / 20
81.5% KP
6,130
6.8% share
9,510g
35 CS · 1.2/m
Red side
Defeattwtv lolAmbrosek#twtv
LeBlanc · Top
4 / 7 / 2
37.5% KP
12,596
20% share
9,812g
201 CS · 7/m
Aliplane#F15YO
Lee Sin · Jungle
3 / 3 / 3
37.5% KP
8,553
13.6% share
10,024g
180 CS · 6.3/m
C9 Loki#kr3
Kassadin · Mid
4 / 5 / 4
50% KP
18,485
29.3% share
12,593g
240 CS · 8.3/m
Hub1012345#NA1
Kalista · ADC
5 / 6 / 4
56.3% KP
15,216
24.2% share
13,683g
299 CS · 10.4/m
kurfyou#NA2
Poppy · Support
0 / 6 / 10
62.5% KP
8,148
12.9% share
7,618g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
