Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 35 days ago
3 / 5 / 10
K / D / A
44.8%
Kill participation
1,094.8
Damage / min
11,672g
465.6 gold / min
34
11 placed · 6 cleared
255
10.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Jayce · Top
3 / 6 / 0
21.4% KP
12,852
19.3% share
10,661g
223 CS · 8.9/m
MunchyPunchyLOL#TTV1
Kha'Zix · Jungle
4 / 7 / 6
71.4% KP
14,784
22.2% share
10,320g
177 CS · 7.1/m
Skyy#NA11
Ryze · Mid
2 / 7 / 4
42.9% KP
12,675
19% share
10,224g
214 CS · 8.5/m
young thirty#420
Yunara · ADC
4 / 5 / 4
57.1% KP
21,906
32.8% share
13,047g
269 CS · 10.7/m
quante#1997
Braum · Support
1 / 4 / 7
57.1% KP
4,486
6.7% share
6,277g
25 CS · 1/m
Red side
VictoryDragoon#NA1
Malphite · Top
4 / 1 / 12
55.2% KP
23,522
25.3% share
11,693g
182 CS · 7.3/m
Sheiden#PHL3
Graves · Jungle
17 / 4 / 2
65.5% KP
23,075
24.8% share
17,190g
234 CS · 9.3/m
C9 Loki#kr3
Orianna · Mid
3 / 5 / 10
44.8% KP
27,442
29.5% share
11,672g
255 CS · 10.2/m
stargazer#poro
Sivir · ADC
0 / 2 / 8
27.6% KP
7,776
8.4% share
10,286g
192 CS · 7.7/m
黑死牟 Kokushibo#DEMON
Jax · Support
5 / 2 / 12
58.6% KP
11,220
12.1% share
9,229g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
