Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 34 days ago
13 / 1 / 4
K / D / A
65.4%
Kill participation
882.9
Damage / min
15,683g
554.5 gold / min
53
14 placed · 10 cleared
242
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPeaked#Grag
Gragas · Top
5 / 4 / 6
42.3% KP
23,426
23.1% share
13,156g
228 CS · 8.1/m
C9 Loki#kr3
Lee Sin · Jungle
13 / 1 / 4
65.4% KP
24,971
24.7% share
15,683g
242 CS · 8.6/m
Win Worlds#2000
Azir · Mid
6 / 5 / 7
50% KP
27,274
26.9% share
13,068g
238 CS · 8.4/m
Flamboozle#NA1
Caitlyn · ADC
1 / 5 / 7
30.8% KP
13,506
13.3% share
11,757g
215 CS · 7.6/m
Maximmmm#SLEEP
Zoe · Support
1 / 1 / 10
42.3% KP
12,078
11.9% share
8,020g
39 CS · 1.4/m
Red side
DefeatSushee#NA1
Riven · Top
4 / 8 / 4
50% KP
12,196
17.9% share
11,043g
204 CS · 7.2/m
Prat#GPT
Amumu · Jungle
0 / 6 / 5
31.3% KP
7,452
10.9% share
8,255g
159 CS · 5.6/m
Ablazeolive#NA1
Yone · Mid
6 / 4 / 4
62.5% KP
19,843
29.2% share
13,857g
292 CS · 10.3/m
melke#0001
Ezreal · ADC
4 / 4 / 3
43.8% KP
22,156
32.6% share
12,022g
249 CS · 8.8/m
woolala#NA1
Rell · Support
2 / 4 / 9
68.8% KP
6,417
9.4% share
7,834g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
