Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 33 days ago
6 / 7 / 15
K / D / A
72.4%
Kill participation
931.1
Damage / min
13,067g
422.9 gold / min
53
11 placed · 11 cleared
231
7.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Jayce · Top
1 / 2 / 10
37.9% KP
25,620
23.1% share
14,429g
324 CS · 10.5/m
DRAGON WARRIOR#JADE
Cho'Gath · Jungle
5 / 5 / 9
48.3% KP
15,920
14.3% share
12,097g
191 CS · 6.2/m
abstention#0001
Kassadin · Mid
9 / 9 / 5
48.3% KP
27,904
25.1% share
13,377g
218 CS · 7.1/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
13 / 6 / 7
69% KP
34,606
31.2% share
17,614g
246 CS · 8/m
REDEMPTION#lmao
Lulu · Support
1 / 7 / 19
69% KP
6,984
6.3% share
9,119g
21 CS · 0.7/m
Red side
DefeatI am Súnlight#NA1
Garen · Top
2 / 6 / 4
20.7% KP
10,319
9.2% share
11,635g
229 CS · 7.4/m
Mr Black#Jack
Nocturne · Jungle
9 / 6 / 2
37.9% KP
18,437
16.5% share
12,940g
218 CS · 7.1/m
C9 Loki#kr3
Sylas · Mid
6 / 7 / 15
72.4% KP
28,770
25.8% share
13,067g
231 CS · 7.5/m
xFSN Saber#NA1
Caitlyn · ADC
9 / 7 / 3
41.4% KP
27,778
24.9% share
17,198g
282 CS · 9.1/m
VULCAN#5125
Lux · Support
3 / 3 / 13
55.2% KP
26,284
23.6% share
10,626g
70 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
