Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 33 days ago
11 / 5 / 4
K / D / A
68.2%
Kill participation
824
Damage / min
13,075g
471.5 gold / min
38
9 placed · 8 cleared
197
7.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Jayce · Top
4 / 5 / 4
36.4% KP
28,415
27.9% share
11,572g
239 CS · 8.6/m
Horder#Chris
Lee Sin · Jungle
3 / 6 / 6
40.9% KP
12,317
12.1% share
10,624g
185 CS · 6.7/m
C9 Loki#kr3
Locke · Mid
11 / 5 / 4
68.2% KP
22,853
22.4% share
13,075g
197 CS · 7.1/m
IdolLoL#NA1
Ezreal · ADC
4 / 6 / 4
36.4% KP
29,673
29.1% share
12,652g
248 CS · 8.9/m
ItzYoru#help
Nautilus · Support
0 / 6 / 11
50% KP
8,593
8.4% share
7,307g
22 CS · 0.8/m
Red side
Victorycant type#1998
Nidalee · Top
2 / 6 / 13
53.6% KP
17,484
18.1% share
10,298g
188 CS · 6.8/m
Sheiden#PHL3
Zed · Jungle
18 / 3 / 5
82.1% KP
31,160
32.3% share
18,795g
211 CS · 7.6/m
Maestro#TEMPO
Jax · Mid
0 / 3 / 9
32.1% KP
10,149
10.5% share
8,456g
161 CS · 5.8/m
melke#0001
Veigar · ADC
4 / 6 / 14
64.3% KP
15,528
16.1% share
14,016g
215 CS · 7.8/m
Tub#Tubby
Senna · Support
4 / 4 / 21
89.3% KP
22,147
23% share
10,797g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
