Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 32 days ago
11 / 8 / 6
K / D / A
50%
Kill participation
1,027.5
Damage / min
17,541g
540 gold / min
36
13 placed · 5 cleared
305
9.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat起風了#eve
Yone · Top
6 / 4 / 3
33.3% KP
20,219
18.3% share
13,990g
284 CS · 8.7/m
LFT Sheiden#PHL1
Qiyana · Jungle
11 / 8 / 8
70.4% KP
28,441
25.7% share
15,811g
203 CS · 6.2/m
Moss#LikeA
Locke · Mid
6 / 8 / 7
48.1% KP
20,765
18.7% share
13,261g
216 CS · 6.6/m
Eclipse#0422
Karthus · ADC
2 / 5 / 5
25.9% KP
33,021
29.8% share
13,661g
304 CS · 9.4/m
dorceless#angel
Leona · Support
2 / 9 / 11
48.1% KP
8,303
7.5% share
9,200g
23 CS · 0.7/m
Red side
Victory3x3n#NA2
Jayce · Top
3 / 4 / 3
17.6% KP
25,162
18.8% share
15,555g
305 CS · 9.4/m
Veiga#PRATT
Shyvana · Jungle
13 / 3 / 10
67.6% KP
32,953
24.6% share
17,952g
260 CS · 8/m
C9 Loki#kr3
Yasuo · Mid
11 / 8 / 6
50% KP
33,378
25% share
17,541g
305 CS · 9.4/m
Zven#S16XD
Hwei · ADC
5 / 6 / 12
50% KP
30,708
23% share
14,177g
234 CS · 7.2/m
Illamul#NA1
Nautilus · Support
2 / 6 / 24
76.5% KP
11,506
8.6% share
10,120g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
