Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 29 days ago
5 / 7 / 4
K / D / A
42.9%
Kill participation
821.9
Damage / min
11,736g
428.8 gold / min
26
12 placed · 1 cleared
249
9.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSaneryus#TTV
Kayle · Top
3 / 7 / 2
23.8% KP
5,859
7.1% share
9,212g
171 CS · 6.2/m
Jesse Pinkman#LYON
Lee Sin · Jungle
10 / 5 / 7
81% KP
23,132
28.1% share
13,196g
206 CS · 7.5/m
C9 Loki#kr3
Yone · Mid
5 / 7 / 4
42.9% KP
22,494
27.3% share
11,736g
249 CS · 9.1/m
StickMasterKai#333
Zyra · ADC
1 / 6 / 12
61.9% KP
23,130
28.1% share
10,115g
197 CS · 7.2/m
Swordblue#1345
Nidalee · Support
2 / 5 / 9
52.4% KP
7,753
9.4% share
7,441g
40 CS · 1.5/m
Red side
Victoryquante#1997
Urgot · Top
12 / 1 / 7
63.3% KP
22,156
23.7% share
16,675g
224 CS · 8.2/m
Will#NA12
Jayce · Jungle
5 / 5 / 11
53.3% KP
19,464
20.8% share
12,027g
160 CS · 5.8/m
Zileanaire#BOOM
Zilean · Mid
4 / 6 / 13
56.7% KP
17,337
18.5% share
10,487g
181 CS · 6.6/m
Tub#Tubby
Sivir · ADC
7 / 5 / 11
60% KP
22,596
24.2% share
14,112g
219 CS · 8/m
Rokosoy#VOID
Leona · Support
2 / 4 / 16
60% KP
11,963
12.8% share
7,910g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
