Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 24 days ago
6 / 5 / 10
K / D / A
66.7%
Kill participation
817.2
Damage / min
14,796g
462.6 gold / min
29
13 placed · 5 cleared
291
9.1 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryConvere#KR 1
Camille · Top
6 / 6 / 11
56.7% KP
30,747
23.6% share
12,873g
181 CS · 5.7/m
kisno#NA1
Lee Sin · Jungle
12 / 2 / 8
66.7% KP
31,252
24% share
17,801g
289 CS · 9/m
Sky#meia9
Viktor · Mid
6 / 3 / 11
56.7% KP
28,774
22.1% share
15,531g
329 CS · 10.3/m
Moss#LikeA
Locke · ADC
1 / 7 / 10
36.7% KP
17,780
13.6% share
13,091g
248 CS · 7.8/m
Virtuosa#arkni
Senna · Support
5 / 6 / 13
60% KP
21,878
16.8% share
12,097g
59 CS · 1.8/m
Red side
DefeatKappa#6967
Renekton · Top
1 / 10 / 8
37.5% KP
24,482
22.7% share
10,590g
241 CS · 7.5/m
Veiga1#BR2
Jayce · Jungle
9 / 6 / 5
58.3% KP
30,582
28.3% share
15,089g
227 CS · 7.1/m
Toothbooth#NA1
Sylas · Mid
6 / 5 / 2
33.3% KP
16,200
15% share
11,430g
233 CS · 7.3/m
C9 Loki#kr3
Jhin · ADC
6 / 5 / 10
66.7% KP
26,136
24.2% share
14,796g
291 CS · 9.1/m
TheLostOne9#NA1
Zilean · Support
2 / 5 / 13
62.5% KP
10,523
9.8% share
8,807g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
