Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 22 days ago
12 / 6 / 19
K / D / A
63.3%
Kill participation
1,353.7
Damage / min
18,619g
508.3 gold / min
57
9 placed · 13 cleared
319
8.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaptBear#NA1
Kled · Top
6 / 11 / 7
44.8% KP
21,686
15.4% share
14,517g
249 CS · 6.8/m
IJY#002
Lee Sin · Jungle
6 / 11 / 11
58.6% KP
24,009
17.1% share
13,526g
210 CS · 5.7/m
Dun#NA1
Viktor · Mid
8 / 6 / 14
75.9% KP
53,596
38.1% share
15,555g
268 CS · 7.3/m
loveTG#9877
Sivir · ADC
9 / 7 / 8
58.6% KP
30,880
22% share
19,551g
336 CS · 9.2/m
Zawale#nice
Blitzcrank · Support
0 / 14 / 20
69% KP
10,458
7.4% share
9,417g
25 CS · 0.7/m
Red side
Victoryweieryuxin#pure
Yone · Top
16 / 6 / 9
51% KP
47,592
29.7% share
19,004g
304 CS · 8.3/m
AC Scholar#8200
Vi · Jungle
8 / 7 / 14
44.9% KP
14,442
9% share
15,243g
198 CS · 5.4/m
C9 Loki#kr3
Sylas · Mid
12 / 6 / 19
63.3% KP
49,591
30.9% share
18,619g
319 CS · 8.7/m
Erick#APC
Lux · ADC
13 / 4 / 12
51% KP
38,571
24% share
21,379g
302 CS · 8.2/m
Thai Basil#inflm
Nautilus · Support
0 / 6 / 28
57.1% KP
10,240
6.4% share
10,386g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
