Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 21 days ago
6 / 4 / 9
K / D / A
51.7%
Kill participation
1,150.9
Damage / min
12,400g
510.6 gold / min
23
12 placed · 2 cleared
218
9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycant type#1998
Riven · Top
9 / 4 / 2
37.9% KP
23,763
21% share
12,306g
228 CS · 9.4/m
Munchy Punchy#YAYYY
Cho'Gath · Jungle
5 / 1 / 10
51.7% KP
18,117
16% share
11,218g
189 CS · 7.8/m
C9 Loki#kr3
Lissandra · Mid
6 / 4 / 9
51.7% KP
27,947
24.7% share
12,400g
218 CS · 9/m
Tomo#0999
Ezreal · ADC
8 / 4 / 5
44.8% KP
33,491
29.6% share
13,956g
205 CS · 8.4/m
Rain#CWs
Karma · Support
1 / 6 / 15
55.2% KP
9,654
8.5% share
7,772g
32 CS · 1.3/m
Red side
DefeatPhyMini#NA1
Sion · Top
1 / 4 / 6
36.8% KP
13,795
19% share
7,683g
177 CS · 7.3/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
7 / 5 / 9
84.2% KP
21,191
29.2% share
11,249g
158 CS · 6.5/m
123212321#12321
Sylas · Mid
7 / 5 / 2
47.4% KP
11,885
16.4% share
8,381g
146 CS · 6/m
Zven#S16XD
Yunara · ADC
4 / 9 / 5
47.4% KP
20,639
28.4% share
11,730g
205 CS · 8.4/m
Good Boi#twtv
Soraka · Support
0 / 6 / 10
52.6% KP
5,054
7% share
6,138g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
