Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 20 days ago
9 / 6 / 6
K / D / A
42.9%
Kill participation
983.8
Damage / min
12,280g
465.7 gold / min
31
13 placed · 4 cleared
229
8.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatperma ban ekko#ekko
Darius · Top
2 / 9 / 2
15.4% KP
16,101
19.3% share
8,437g
149 CS · 5.7/m
123212321#12321
Hecarim · Jungle
7 / 10 / 11
69.2% KP
17,334
20.8% share
12,312g
171 CS · 6.5/m
gol#NA2
Locke · Mid
11 / 4 / 5
61.5% KP
20,403
24.5% share
12,481g
199 CS · 7.5/m
Good Boi#twtv
Jhin · ADC
6 / 7 / 8
53.8% KP
23,537
28.3% share
14,065g
233 CS · 8.8/m
Isles#000
Alistar · Support
0 / 5 / 12
46.2% KP
5,936
7.1% share
7,071g
34 CS · 1.3/m
Red side
Victory37Rain#NA1
Malphite · Top
3 / 3 / 18
60% KP
22,151
19.3% share
10,340g
153 CS · 5.8/m
Yuu13#137
Qiyana · Jungle
15 / 8 / 11
74.3% KP
29,151
25.3% share
14,831g
167 CS · 6.3/m
C9 Loki#kr3
Lucian · Mid
9 / 6 / 6
42.9% KP
25,939
22.6% share
12,280g
229 CS · 8.7/m
CHICKENORBUNNY#CLUCK
Swain · ADC
7 / 2 / 17
68.6% KP
28,834
25.1% share
13,162g
182 CS · 6.9/m
Maxim#SLEEP
Zoe · Support
1 / 7 / 16
48.6% KP
8,923
7.8% share
8,074g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
