Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 20 days ago
2 / 8 / 6
K / D / A
50%
Kill participation
422.6
Damage / min
6,786g
307.5 gold / min
70
32 placed · 9 cleared
27
1.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymohawk#NA1
Teemo · Top
5 / 4 / 9
41.2% KP
17,406
20% share
10,488g
175 CS · 7.9/m
Munchy Punchy#YAYYY
Talon · Jungle
11 / 2 / 10
61.8% KP
19,345
22.2% share
13,605g
195 CS · 8.8/m
Samuel Broadley#Gday
Zeri · Mid
11 / 4 / 6
50% KP
28,262
32.4% share
12,297g
206 CS · 9.3/m
CHICKENORBUNNY#CLUCK
Swain · ADC
5 / 3 / 5
29.4% KP
14,755
16.9% share
8,884g
135 CS · 6.1/m
Isles#000
Alistar · Support
2 / 3 / 20
64.7% KP
7,360
8.4% share
7,388g
10 CS · 0.5/m
Red side
DefeatLFT Sheiden#PHL1
Jayce · Top
5 / 6 / 5
62.5% KP
17,690
24.5% share
9,134g
174 CS · 7.9/m
123212321#12321
Hecarim · Jungle
2 / 7 / 8
62.5% KP
13,648
18.9% share
8,261g
136 CS · 6.2/m
Moss#LikeA
Locke · Mid
6 / 8 / 1
43.8% KP
14,035
19.5% share
8,696g
153 CS · 6.9/m
ttv tewbone#sub
Ezreal · ADC
1 / 5 / 4
31.3% KP
17,383
24.1% share
9,636g
207 CS · 9.4/m
C9 Loki#kr3
Pyke · Support
2 / 8 / 6
50% KP
9,326
12.9% share
6,786g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
