Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 20 days ago
9 / 5 / 18
K / D / A
75%
Kill participation
1,144.1
Damage / min
13,712g
486 gold / min
45
8 placed · 10 cleared
223
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpvman#NA2
Yone · Top
8 / 7 / 5
56.5% KP
18,111
16.9% share
11,996g
218 CS · 7.7/m
SageWabe#Sage
Kha'Zix · Jungle
3 / 6 / 5
34.8% KP
17,296
16.1% share
12,080g
184 CS · 6.5/m
young#0000
Lissandra · Mid
8 / 8 / 9
73.9% KP
30,816
28.7% share
12,234g
210 CS · 7.4/m
ttv tewbone#sub
Ezreal · ADC
4 / 9 / 8
52.2% KP
34,004
31.7% share
13,784g
235 CS · 8.3/m
Isles#000
Alistar · Support
0 / 6 / 16
69.6% KP
7,127
6.6% share
7,295g
23 CS · 0.8/m
Red side
VictoryDUA LISSA#NYC
Malphite · Top
4 / 6 / 12
44.4% KP
20,186
17.4% share
11,216g
188 CS · 6.7/m
Bebsi#NA02
Zed · Jungle
8 / 4 / 11
52.8% KP
20,627
17.8% share
13,169g
199 CS · 7.1/m
C9 Loki#kr3
Sylas · Mid
9 / 5 / 18
75% KP
32,284
27.8% share
13,712g
223 CS · 7.9/m
Rain#CWs
Kai'Sa · ADC
10 / 3 / 10
55.6% KP
23,460
20.2% share
16,683g
270 CS · 9.6/m
Oidotdash#shudu
LeBlanc · Support
5 / 5 / 11
44.4% KP
19,554
16.8% share
9,295g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
