Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 20 days ago
9 / 5 / 11
K / D / A
54.1%
Kill participation
672.1
Damage / min
12,852g
474.2 gold / min
47
6 placed · 10 cleared
195
7.2 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEpilogue For You#0807
Yasuo · Top
1 / 4 / 9
41.7% KP
11,140
13.3% share
11,347g
241 CS · 8.9/m
Munchy Punchy#YAYYY
Master Yi · Jungle
18 / 8 / 2
83.3% KP
22,901
27.3% share
17,783g
179 CS · 6.6/m
Komari#TTV
Lissandra · Mid
2 / 7 / 11
54.2% KP
20,878
24.9% share
10,886g
214 CS · 7.9/m
WDL#124
Kalista · ADC
1 / 10 / 12
54.2% KP
16,939
20.2% share
11,363g
199 CS · 7.3/m
CaptBear#NA1
Kled · Support
2 / 8 / 13
62.5% KP
11,977
14.3% share
9,036g
36 CS · 1.3/m
Red side
Victoryquante#1997
Urgot · Top
4 / 1 / 8
32.4% KP
11,147
13.2% share
12,236g
250 CS · 9.2/m
JUGKING1#focus
Ambessa · Jungle
8 / 5 / 6
37.8% KP
15,960
18.9% share
14,750g
237 CS · 8.7/m
C9 Loki#kr3
Locke · Mid
9 / 5 / 11
54.1% KP
18,214
21.5% share
12,852g
195 CS · 7.2/m
OvO#FGH
Zeri · ADC
10 / 8 / 7
45.9% KP
22,917
27.1% share
15,091g
197 CS · 7.3/m
Scarecrow7#na7
Pantheon · Support
6 / 6 / 9
40.5% KP
16,385
19.4% share
9,306g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
