Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 16 days ago
20 / 2 / 7
K / D / A
73%
Kill participation
1,248.9
Damage / min
19,202g
626.8 gold / min
30
6 placed · 6 cleared
269
8.8 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCozy#0122
Akali · Top
8 / 8 / 5
43.3% KP
22,542
24.8% share
11,268g
189 CS · 6.2/m
yao2#urdad
Jayce · Jungle
8 / 6 / 7
50% KP
23,672
26.1% share
13,894g
199 CS · 6.5/m
Kzykendy#NA1
Azir · Mid
5 / 12 / 4
30% KP
20,295
22.3% share
10,538g
155 CS · 5.1/m
Doublelift#NA01
Jinx · ADC
9 / 5 / 7
53.3% KP
17,638
19.4% share
15,426g
293 CS · 9.6/m
까 비#까 비
Blitzcrank · Support
0 / 7 / 17
56.7% KP
6,718
7.4% share
8,202g
21 CS · 0.7/m
Red side
VictoryCrucile#Coach
Kennen · Top
8 / 10 / 10
48.6% KP
26,957
25.7% share
12,742g
177 CS · 5.8/m
young#0000
Lee Sin · Jungle
3 / 5 / 17
54.1% KP
13,605
13% share
12,505g
211 CS · 6.9/m
C9 Loki#kr3
Locke · Mid
20 / 2 / 7
73% KP
38,259
36.5% share
19,202g
269 CS · 8.8/m
Foxy#Roxy
Jhin · ADC
5 / 5 / 13
48.6% KP
16,808
16% share
13,379g
214 CS · 7/m
Letsap#MATA
Seraphine · Support
1 / 8 / 20
56.8% KP
9,279
8.8% share
9,791g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
