Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 15 days ago
5 / 6 / 20
K / D / A
69.4%
Kill participation
1,132.3
Damage / min
14,746g
476.7 gold / min
30
15 placed · 3 cleared
264
8.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
5
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJsMethod#NA1
Tryndamere · Top
6 / 5 / 9
41.7% KP
24,202
16.2% share
14,415g
233 CS · 7.5/m
Aeon#NA3
Jayce · Jungle
14 / 6 / 15
80.6% KP
43,522
29.2% share
19,174g
244 CS · 7.9/m
C9 Loki#kr3
Ryze · Mid
5 / 6 / 20
69.4% KP
35,026
23.5% share
14,746g
264 CS · 8.5/m
WOOPAAA#829
Karthus · ADC
10 / 9 / 15
69.4% KP
34,798
23.3% share
14,756g
206 CS · 6.7/m
Yukari#Para
Sona · Support
1 / 7 / 28
80.6% KP
11,751
7.9% share
10,201g
27 CS · 0.9/m
Red side
Defeatzscore#2200
Tahm Kench · Top
2 / 8 / 4
18.8% KP
18,932
17.6% share
10,292g
205 CS · 6.6/m
040402#NA1
Ivern · Jungle
4 / 6 / 14
56.3% KP
7,653
7.1% share
10,983g
154 CS · 5/m
阿音不吃辣#0617
Pantheon · Mid
18 / 7 / 6
75% KP
38,405
35.8% share
18,390g
222 CS · 7.2/m
十THANOS十#GOD
Jinx · ADC
5 / 9 / 10
46.9% KP
34,076
31.7% share
15,232g
302 CS · 9.8/m
Breezyyy#NA1
Leona · Support
3 / 6 / 7
31.3% KP
8,274
7.7% share
8,306g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
