Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 15 days ago
14 / 3 / 4
K / D / A
43.9%
Kill participation
1,188.8
Damage / min
14,577g
645.5 gold / min
24
7 placed · 3 cleared
198
8.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpennie#fat
Ambessa · Top
1 / 11 / 3
25% KP
21,840
24.8% share
7,406g
145 CS · 6.4/m
Will#NA12
Qiyana · Jungle
4 / 8 / 2
37.5% KP
17,329
19.7% share
9,206g
104 CS · 4.6/m
十THANOS十#GOD
LeBlanc · Mid
5 / 11 / 3
50% KP
20,297
23% share
8,414g
131 CS · 5.8/m
LFT Sheiden#PHL1
Yunara · ADC
3 / 4 / 4
43.8% KP
16,585
18.8% share
9,580g
166 CS · 7.4/m
DarkDragon48#NA1
Nautilus · Support
3 / 8 / 7
62.5% KP
12,128
13.8% share
7,023g
23 CS · 1/m
Red side
VictoryFiji#Zone
Sion · Top
5 / 2 / 14
46.3% KP
23,047
23.6% share
8,894g
139 CS · 6.2/m
Aeon#NA3
Rengar · Jungle
14 / 4 / 9
56.1% KP
26,975
27.7% share
12,730g
163 CS · 7.2/m
C9 Loki#kr3
Locke · Mid
14 / 3 / 4
43.9% KP
26,846
27.5% share
14,577g
198 CS · 8.8/m
Pingky#NA1
Anivia · ADC
7 / 4 / 6
31.7% KP
12,815
13.1% share
10,334g
167 CS · 7.4/m
Isles#000
Alistar · Support
1 / 3 / 22
56.1% KP
7,775
8% share
7,314g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
