Match history
Jinx champion portrait

Jinx

Defeat

Ranked Solo/Duo · 13 days ago

19:01Live Riot data

4 / 7 / 2

K / D / A

54.5%

Kill participation

792.9

Damage / min

8,853g

465.5 gold / min

18

8 placed · 3 cleared

164

8.6 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Jhin+1,302 gold / +24 CS

Difference from the opponent Riot assigned to your role.

15. minute · Jhin+1,598 gold / +42 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1598 gold and +42 CS versus Jhin.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

7 recorded deaths; first at 4:07.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

8 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2134,4276,6408,8530:004:459:3014:1619:01
Jinx: 8,853

Events and purchases

Kill · Locke → Ivern
Kill · Jinx → Bard
Kill · Lucian → Locke
Kill · Jinx → Jhin
Kill · Lee Sin → Thresh
Kill · Bard → Jinx
Kill · Lee Sin → Ivern
Kill · Jinx → Jhin
Kill · Lucian → Locke
Kill · Galio → Bard
Objective · Ivern · Cloud Dragon
Kill · Jhin → Ivern
Kill · Lee Sin → Thresh
Kill · Locke → Galio
Objective · Lee Sin · Void Grub
Objective · Ivern · Void Grub
Kill · Lee Sin → Lucian
Objective · Ivern · Void Grub
Kill · Galio → Bard
Kill · Jhin → Jinx
Kill · Lee Sin → Lucian
Kill · Jinx → Bard
Kill · Galio → Jhin
Kill · Map → Galio
Kill · Lee Sin → Jinx
Kill · Viktor → Thresh
Kill · Viktor → Ivern
Kill · Lee Sin → Thresh
Kill · Lucian → Jhin
Kill · Locke → Jinx
Building destroyed · Lucian · Outer turret
Building destroyed · Locke · Outer turret
Kill · Lee Sin → Lucian
Kill · Lee Sin → Galio
Kill · Locke → Ivern
Kill · Jhin → Thresh
Objective · Lee Sin · Ocean Dragon
Building destroyed · Jinx · Outer turret
Kill · Locke → Jinx
Kill · Locke → Thresh
Kill · Viktor → Galio
Building destroyed · Jhin · Outer turret
Kill · Bard → Jinx
Kill · Lucian → Locke
Kill · Viktor → Lucian
Kill · Viktor → Ivern
Kill · Lee Sin → Thresh
Building destroyed · Viktor · Outer turret
Kill · Viktor → Galio
Kill · Viktor → Jinx

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
29 / 11 / 4741,084g · 65,312 damage
PlayerKDA · KPDamageGold · CSItems
Locke champion portrait

Moss#LikeA

Locke · Top

7 / 3 / 5

41.4% KP

14,626

22.4% share

8,374g

134 CS · 7/m

Lee Sin champion portrait

LFT Sheiden#PHL1

Lee Sin · Jungle

10 / 0 / 10

69% KP

14,874

22.8% share

10,186g

146 CS · 7.7/m

Viktor champion portrait

Dun#NA1

Viktor · Mid

7 / 0 / 11

62.1% KP

19,249

29.5% share

8,521g

147 CS · 7.7/m

Jhin champion portrait

CRY NOW#NA1

Jhin · ADC

3 / 4 / 8

37.9% KP

10,654

16.3% share

8,034g

135 CS · 7.1/m

Bard champion portrait

From Iron#1123

Bard · Support

2 / 4 / 13

51.7% KP

5,909

9% share

5,969g

24 CS · 1.3/m

Red side

Defeat
11 / 30 / 1434,589g · 48,290 damage
PlayerKDA · KPDamageGold · CSItems
Lucian champion portrait

Samuel Broadley#Gday

Lucian · Top

4 / 5 / 0

36.4% KP

18,349

38% share

8,415g

172 CS · 9/m

Ivern champion portrait

Friend of Forest#Ivern

Ivern · Jungle

0 / 6 / 4

36.4% KP

3,992

8.3% share

6,086g

117 CS · 6.2/m

Galio champion portrait

twtv Peng04#Aespa

Galio · Mid

3 / 5 / 1

36.4% KP

6,953

14.4% share

6,303g

122 CS · 6.4/m

Jinx champion portrait

C9 Loki#kr3

Jinx · ADC

4 / 7 / 2

54.5% KP

15,079

31.2% share

8,853g

164 CS · 8.6/m

Thresh champion portrait

Thai Basil#inflm

Thresh · Support

0 / 7 / 7

63.6% KP

3,917

8.1% share

4,932g

17 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — C9 Loki#kr3 | MacroDiff