Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 13 days ago
4 / 7 / 2
K / D / A
54.5%
Kill participation
792.9
Damage / min
8,853g
465.5 gold / min
18
8 placed · 3 cleared
164
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoss#LikeA
Locke · Top
7 / 3 / 5
41.4% KP
14,626
22.4% share
8,374g
134 CS · 7/m
LFT Sheiden#PHL1
Lee Sin · Jungle
10 / 0 / 10
69% KP
14,874
22.8% share
10,186g
146 CS · 7.7/m
Dun#NA1
Viktor · Mid
7 / 0 / 11
62.1% KP
19,249
29.5% share
8,521g
147 CS · 7.7/m
CRY NOW#NA1
Jhin · ADC
3 / 4 / 8
37.9% KP
10,654
16.3% share
8,034g
135 CS · 7.1/m
From Iron#1123
Bard · Support
2 / 4 / 13
51.7% KP
5,909
9% share
5,969g
24 CS · 1.3/m
Red side
DefeatSamuel Broadley#Gday
Lucian · Top
4 / 5 / 0
36.4% KP
18,349
38% share
8,415g
172 CS · 9/m
Friend of Forest#Ivern
Ivern · Jungle
0 / 6 / 4
36.4% KP
3,992
8.3% share
6,086g
117 CS · 6.2/m
twtv Peng04#Aespa
Galio · Mid
3 / 5 / 1
36.4% KP
6,953
14.4% share
6,303g
122 CS · 6.4/m
C9 Loki#kr3
Jinx · ADC
4 / 7 / 2
54.5% KP
15,079
31.2% share
8,853g
164 CS · 8.6/m
Thai Basil#inflm
Thresh · Support
0 / 7 / 7
63.6% KP
3,917
8.1% share
4,932g
17 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
