Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 12 days ago
2 / 11 / 1
K / D / A
33.3%
Kill participation
649.2
Damage / min
7,819g
345.5 gold / min
20
5 placed · 3 cleared
153
6.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCrucile#Coach
Jayce · Top
1 / 4 / 5
20.7% KP
23,044
22.3% share
8,918g
185 CS · 8.2/m
LFT Sheiden#PHL1
Lee Sin · Jungle
16 / 0 / 2
62.1% KP
24,872
24.1% share
13,239g
192 CS · 8.5/m
Samuel Broadley#Gday
LeBlanc · Mid
7 / 2 / 5
41.4% KP
21,558
20.9% share
10,864g
189 CS · 8.4/m
ttv tewbone#sub
Xayah · ADC
4 / 2 / 6
34.5% KP
24,769
24% share
13,038g
209 CS · 9.2/m
Lafey#uwus
Seraphine · Support
1 / 1 / 14
51.7% KP
8,943
8.7% share
7,360g
21 CS · 0.9/m
Red side
DefeatBiliBiliBD#Alpha
Dr. Mundo · Top
2 / 3 / 1
33.3% KP
15,914
29% share
8,749g
173 CS · 7.6/m
twtv kaidojungle#IWNL
Kha'Zix · Jungle
1 / 4 / 1
22.2% KP
5,350
9.7% share
7,711g
151 CS · 6.7/m
C9 Loki#kr3
Aurora · Mid
2 / 11 / 1
33.3% KP
14,693
26.8% share
7,819g
153 CS · 6.8/m
GLIDE GLIDE#SMURF
Jinx · ADC
2 / 4 / 1
33.3% KP
12,020
21.9% share
8,952g
164 CS · 7.2/m
Isles#000
Nautilus · Support
2 / 7 / 2
44.4% KP
6,896
12.6% share
6,039g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
