Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 12 days ago
8 / 4 / 4
K / D / A
50%
Kill participation
712.6
Damage / min
14,089g
448.2 gold / min
51
18 placed · 7 cleared
219
7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAC Scholar#8200
Garen · Top
6 / 6 / 2
44.4% KP
21,421
24.9% share
11,781g
233 CS · 7.4/m
Thanatoes#kr2
Hecarim · Jungle
8 / 5 / 4
66.7% KP
19,806
23.1% share
15,753g
265 CS · 8.4/m
Samikin#uwu
Galio · Mid
0 / 6 / 9
50% KP
17,128
19.9% share
10,504g
219 CS · 7/m
Yuuji#247
Jhin · ADC
3 / 2 / 5
44.4% KP
21,602
25.1% share
13,071g
298 CS · 9.5/m
Breezyyy#NA1
Alistar · Support
1 / 5 / 8
50% KP
5,936
6.9% share
7,802g
35 CS · 1.1/m
Red side
Victorypennie#fat
Camille · Top
6 / 4 / 12
75% KP
44,301
37.2% share
15,895g
297 CS · 9.4/m
C9 Loki#kr3
Lee Sin · Jungle
8 / 4 / 4
50% KP
22,399
18.8% share
14,089g
219 CS · 7/m
Good Boi#twtv
Orianna · Mid
6 / 1 / 11
70.8% KP
24,685
20.7% share
12,664g
231 CS · 7.3/m
Sodium11#02024
Lux · ADC
2 / 5 / 10
50% KP
17,795
14.9% share
13,250g
253 CS · 8/m
bobjuice#42069
Nami · Support
2 / 4 / 18
83.3% KP
10,023
8.4% share
11,172g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
