Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 11 days ago
9 / 7 / 7
K / D / A
55.2%
Kill participation
1,174.3
Damage / min
12,723g
481.6 gold / min
39
12 placed · 5 cleared
196
7.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Gnar · Top
0 / 6 / 4
22.2% KP
22,703
26.7% share
9,577g
238 CS · 9/m
LFT Sheiden#PHL1
Lee Sin · Jungle
6 / 6 / 5
61.1% KP
12,476
14.7% share
11,435g
184 CS · 7/m
Ablazeolive#NA1
Akali · Mid
8 / 5 / 3
61.1% KP
24,104
28.3% share
11,862g
185 CS · 7/m
Samuel Broadley#Gday
Jinx · ADC
4 / 5 / 1
27.8% KP
21,682
25.5% share
12,351g
255 CS · 9.7/m
Maestro#TEMPO
Thresh · Support
0 / 7 / 8
44.4% KP
4,095
4.8% share
6,433g
27 CS · 1/m
Red side
VictoryFiji#Zone
Sion · Top
5 / 1 / 13
62.1% KP
20,538
19% share
11,848g
174 CS · 6.6/m
NAgurin#EU1
Elise · Jungle
11 / 2 / 8
65.5% KP
21,409
19.8% share
15,071g
252 CS · 9.5/m
C9 Loki#kr3
Lucian · Mid
9 / 7 / 7
55.2% KP
31,021
28.7% share
12,723g
196 CS · 7.4/m
en passant#yasuo
Syndra · ADC
2 / 4 / 9
37.9% KP
19,820
18.3% share
11,992g
220 CS · 8.3/m
TL Yeon#7lol
Senna · Support
2 / 4 / 16
62.1% KP
15,417
14.2% share
9,950g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
