Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 11 days ago
7 / 9 / 11
K / D / A
69.2%
Kill participation
859.8
Damage / min
12,985g
484.8 gold / min
18
6 placed · 2 cleared
229
8.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDavemon#NA1
Locke · Top
9 / 5 / 5
28.6% KP
18,346
15.2% share
11,876g
195 CS · 7.3/m
TTV lilredlol1#anna
Hecarim · Jungle
7 / 3 / 14
42.9% KP
20,394
16.9% share
13,801g
263 CS · 9.8/m
Dun#NA1
Viktor · Mid
16 / 6 / 10
53.1% KP
36,527
30.3% share
15,665g
229 CS · 8.6/m
Tempest#Iocke
Yone · ADC
6 / 7 / 18
49% KP
29,696
24.6% share
14,258g
213 CS · 8/m
Tactical0#NA1
Pyke · Support
11 / 5 / 20
63.3% KP
15,595
12.9% share
10,293g
18 CS · 0.7/m
Red side
Defeatttv tewbone#sub
Jax · Top
2 / 10 / 5
26.9% KP
13,761
15.8% share
10,615g
204 CS · 7.6/m
T0mio#NA1
Kha'Zix · Jungle
17 / 9 / 4
80.8% KP
31,539
36.2% share
16,882g
158 CS · 5.9/m
C9 Loki#kr3
Sylas · Mid
7 / 9 / 11
69.2% KP
23,027
26.5% share
12,985g
229 CS · 8.6/m
TL Yeon#7lol
Zeri · ADC
0 / 12 / 8
30.8% KP
12,904
14.8% share
9,156g
166 CS · 6.2/m
blaberfish2#NA1
Yuumi · Support
0 / 9 / 16
61.5% KP
5,824
6.7% share
7,120g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
