Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 10 days ago
4 / 4 / 9
K / D / A
56.5%
Kill participation
653.8
Damage / min
10,748g
469.7 gold / min
30
13 placed · 3 cleared
235
10.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpennie#fat
Rumble · Top
5 / 6 / 2
38.9% KP
19,141
33.8% share
8,755g
167 CS · 7.3/m
LFT Sheiden#PHL1
Lee Sin · Jungle
6 / 3 / 5
61.1% KP
11,735
20.7% share
9,981g
160 CS · 7/m
Dun#NA1
Tristana · Mid
3 / 6 / 3
33.3% KP
10,940
19.3% share
7,972g
172 CS · 7.5/m
Trisend3#NA1
Syndra · ADC
3 / 3 / 4
38.9% KP
10,408
18.4% share
10,397g
215 CS · 9.4/m
T0mio#NA1
Alistar · Support
1 / 5 / 11
66.7% KP
4,481
7.9% share
6,415g
27 CS · 1.2/m
Red side
VictorySolarbacca#EUW10
Gangplank · Top
6 / 3 / 3
39.1% KP
15,428
21.4% share
10,687g
163 CS · 7.1/m
NAgurin#EU1
Elise · Jungle
7 / 3 / 8
65.2% KP
20,235
28.1% share
12,234g
200 CS · 8.7/m
C9 Loki#kr3
Lissandra · Mid
4 / 4 / 9
56.5% KP
14,960
20.8% share
10,748g
235 CS · 10.3/m
十THANOS十#GOD
Ezreal · ADC
6 / 3 / 4
43.5% KP
15,721
21.8% share
11,392g
214 CS · 9.4/m
Turtle Server#lmfao
Rakan · Support
0 / 5 / 16
69.6% KP
5,648
7.8% share
6,370g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
