Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 9 days ago
12 / 4 / 5
K / D / A
85%
Kill participation
902.4
Damage / min
14,820g
570.7 gold / min
35
10 placed · 5 cleared
248
9.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmurfeee#OSRS
Ambessa · Top
2 / 10 / 4
30% KP
16,102
20.8% share
9,409g
201 CS · 7.7/m
Aeon#NA3
Wukong · Jungle
2 / 8 / 8
50% KP
11,456
14.8% share
9,241g
150 CS · 5.8/m
C9 Loki#kr3
Locke · Mid
12 / 4 / 5
85% KP
23,433
30.3% share
14,820g
248 CS · 9.6/m
Elden#0927
Ezreal · ADC
4 / 10 / 4
40% KP
20,514
26.5% share
9,907g
158 CS · 6.1/m
Blackmill#Claw
Rakan · Support
0 / 10 / 13
65% KP
5,864
7.6% share
7,223g
33 CS · 1.3/m
Red side
VictoryInferno#8763
Aatrox · Top
7 / 1 / 8
35.7% KP
16,686
15.2% share
12,657g
219 CS · 8.4/m
NAgurin#EU1
Lillia · Jungle
13 / 2 / 11
57.1% KP
29,288
26.7% share
15,873g
242 CS · 9.3/m
The Big G#Jazzy
Taliyah · Mid
10 / 7 / 14
57.1% KP
22,729
20.7% share
12,537g
209 CS · 8/m
Tomo#0999
Miss Fortune · ADC
11 / 5 / 12
54.8% KP
30,812
28.1% share
17,516g
242 CS · 9.3/m
Breezyyy#NA1
Rell · Support
1 / 5 / 30
73.8% KP
10,124
9.2% share
9,012g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
