Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 411 days ago
9 / 2 / 8
K / D / A
56.7%
Kill participation
929.9
Damage / min
13,327g
483.4 gold / min
12
8 placed · 1 cleared
208
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSoloRenektonOnly#SRO
Renekton · Top
2 / 4 / 3
33.3% KP
16,803
22.1% share
11,811g
240 CS · 8.7/m
Hyperton#goat
Lee Sin · Jungle
3 / 8 / 7
66.7% KP
10,742
14.1% share
9,323g
161 CS · 5.8/m
mightycrouse03#NA1
Viktor · Mid
5 / 5 / 3
53.3% KP
24,466
32.2% share
11,667g
235 CS · 8.5/m
I Promise you#RRS
Yunara · ADC
3 / 8 / 5
53.3% KP
17,121
22.5% share
10,207g
210 CS · 7.6/m
marco#LAN1
Thresh · Support
2 / 5 / 6
53.3% KP
6,911
9.1% share
6,560g
26 CS · 0.9/m
Red side
Victoryls dk1 vv2#Fan
Karma · Top
3 / 6 / 10
43.3% KP
14,291
15% share
10,466g
188 CS · 6.8/m
nooneknows14#23432
Viego · Jungle
4 / 4 / 6
33.3% KP
11,516
12.1% share
10,996g
202 CS · 7.3/m
3460326916#7454
Swain · Mid
9 / 2 / 8
56.7% KP
25,634
26.8% share
13,327g
208 CS · 7.5/m
Le ptit canard#QC1
Miss Fortune · ADC
11 / 2 / 11
73.3% KP
34,781
36.4% share
18,632g
293 CS · 10.6/m
YoojungHukiriLee#NA1
Poppy · Support
3 / 1 / 16
63.3% KP
9,292
9.7% share
8,947g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
