Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 410 days ago
15 / 8 / 13
K / D / A
75.7%
Kill participation
1,644.3
Damage / min
15,402g
512.8 gold / min
16
9 placed · 3 cleared
204
6.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHyperton#goat
Quinn · Top
9 / 7 / 13
55% KP
42,100
28.5% share
12,996g
180 CS · 6/m
BOBtimer#tank
Poppy · Jungle
6 / 6 / 16
55% KP
27,672
18.7% share
11,447g
152 CS · 5.1/m
Ju3en#NA2
Sylas · Mid
12 / 5 / 15
67.5% KP
32,530
22% share
14,112g
187 CS · 6.2/m
cant type#1998
Riven · ADC
12 / 8 / 11
57.5% KP
34,298
23.2% share
14,639g
210 CS · 7/m
Kodeki#みぞかみ
Rakan · Support
1 / 11 / 23
60% KP
11,269
7.6% share
7,876g
23 CS · 0.8/m
Red side
VictoryFLY Gakgos#F L Y
Renekton · Top
9 / 6 / 11
54.1% KP
28,142
19.3% share
14,196g
211 CS · 7/m
chaechae1#lmao
Wukong · Jungle
7 / 9 / 14
56.8% KP
27,525
18.9% share
12,618g
179 CS · 6/m
32419449321#NA1
Orianna · Mid
3 / 10 / 22
67.6% KP
25,021
17.2% share
10,963g
172 CS · 5.7/m
3460326916#7454
Swain · ADC
15 / 8 / 13
75.7% KP
49,384
33.9% share
15,402g
204 CS · 6.8/m
Isles#000
Nautilus · Support
3 / 7 / 27
81.1% KP
15,532
10.7% share
10,153g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
