Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 409 days ago
6 / 4 / 27
K / D / A
75%
Kill participation
991.6
Damage / min
14,897g
524.9 gold / min
8
5 placed · 1 cleared
216
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWrath#power
Renekton · Top
1 / 4 / 13
31.8% KP
11,401
8.7% share
10,116g
162 CS · 5.7/m
JWARRIOR1#Thor
Volibear · Jungle
12 / 2 / 20
72.7% KP
31,499
23.9% share
15,694g
215 CS · 7.6/m
Grell#3010
Zeri · Mid
10 / 9 / 15
56.8% KP
36,857
28% share
15,608g
239 CS · 8.4/m
3460326916#7454
Swain · ADC
6 / 4 / 27
75% KP
28,145
21.4% share
14,897g
216 CS · 7.6/m
Look at me#NA123
Neeko · Support
15 / 6 / 15
68.2% KP
23,639
18% share
12,591g
26 CS · 0.9/m
Red side
DefeatMySwordCrimson#2006
Rumble · Top
6 / 7 / 8
56% KP
33,144
27.4% share
12,400g
210 CS · 7.4/m
love poppy#NA1
Poppy · Jungle
5 / 9 / 11
64% KP
23,617
19.5% share
10,893g
133 CS · 4.7/m
Lony#OUI
Azir · Mid
9 / 10 / 6
60% KP
29,818
24.7% share
12,856g
213 CS · 7.5/m
serpentshadow299#NA1
Vayne · ADC
5 / 8 / 5
40% KP
20,656
17.1% share
11,644g
193 CS · 6.8/m
Nukezz#supp
Bard · Support
0 / 10 / 18
72% KP
13,623
11.3% share
7,916g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
