Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 409 days ago
12 / 6 / 5
K / D / A
77.3%
Kill participation
799.6
Damage / min
13,479g
453.3 gold / min
12
7 placed · 1 cleared
192
6.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymrbleetoe#ryann
Vladimir · Top
10 / 2 / 11
52.5% KP
29,938
22.2% share
13,256g
235 CS · 7.9/m
Bigzu#5555
Jarvan IV · Jungle
8 / 7 / 22
75% KP
23,985
17.8% share
13,826g
209 CS · 7/m
BOOZY BOBO#BEAR
Viktor · Mid
10 / 4 / 19
72.5% KP
37,009
27.5% share
14,081g
228 CS · 7.7/m
DeadlyTwitches#BayB
Sivir · ADC
9 / 5 / 14
57.5% KP
29,075
21.6% share
13,138g
191 CS · 6.4/m
From Iron#1123
Bard · Support
3 / 5 / 25
70% KP
14,696
10.9% share
9,619g
19 CS · 0.6/m
Red side
DefeatPlats#NA2
Volibear · Top
0 / 11 / 4
18.2% KP
11,094
11.6% share
8,125g
156 CS · 5.2/m
Spiff#NUNU
Nunu & Willump · Jungle
2 / 9 / 13
68.2% KP
14,776
15.5% share
10,866g
184 CS · 6.2/m
3460326916#7454
Swain · Mid
12 / 6 / 5
77.3% KP
23,775
24.9% share
13,479g
192 CS · 6.5/m
Tomo#0999
Corki · ADC
7 / 4 / 4
50% KP
36,085
37.8% share
13,804g
268 CS · 9/m
Vravess#BRAND
Nautilus · Support
1 / 10 / 6
31.8% KP
9,631
10.1% share
6,653g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
