Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 409 days ago
11 / 4 / 12
K / D / A
76.7%
Kill participation
1,210.9
Damage / min
14,357g
448 gold / min
13
7 placed · 2 cleared
235
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMaguyusi#NA1
Aatrox · Top
5 / 12 / 2
23.3% KP
35,563
25% share
11,558g
206 CS · 6.4/m
Bio#061
Zed · Jungle
5 / 8 / 9
46.7% KP
19,911
14% share
10,923g
168 CS · 5.2/m
BOOZY BOBO#BEAR
Viktor · Mid
8 / 4 / 10
60% KP
36,590
25.7% share
14,146g
251 CS · 7.8/m
3460326916#7454
Swain · ADC
11 / 4 / 12
76.7% KP
38,809
27.3% share
14,357g
235 CS · 7.3/m
Hiccup1357#duck
Nami · Support
1 / 5 / 19
66.7% KP
11,245
7.9% share
8,562g
23 CS · 0.7/m
Red side
Victoryplay for lane#angie
Jax · Top
9 / 5 / 8
51.5% KP
38,692
27.7% share
14,291g
203 CS · 6.3/m
SOFM#bible
Udyr · Jungle
10 / 6 / 11
63.6% KP
30,760
22% share
15,687g
242 CS · 7.6/m
저는시로이나이라구합니다당신을꽤#사랑합니다
Jayce · Mid
5 / 6 / 9
42.4% KP
25,213
18% share
15,491g
304 CS · 9.5/m
Tactical0#NA1
Sivir · ADC
7 / 3 / 12
57.6% KP
35,077
25.1% share
17,258g
334 CS · 10.4/m
Fel#Fire
Renata Glasc · Support
2 / 10 / 18
60.6% KP
10,163
7.3% share
9,299g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
