Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 408 days ago
8 / 2 / 14
K / D / A
51.2%
Kill participation
892.7
Damage / min
12,318g
453.4 gold / min
6
4 placed · 0 cleared
194
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatplay for lane#angie
Yone · Mid
3 / 11 / 3
46.2% KP
26,592
22.7% share
11,163g
201 CS · 7.4/m
KennyNg#NA1
Wukong · Jungle
4 / 9 / 5
69.2% KP
18,475
15.8% share
10,403g
167 CS · 6.1/m
저는시로이나이라구합니다당신을꽤#사랑합니다
Sylas · Top
2 / 10 / 3
38.5% KP
25,778
22% share
8,053g
140 CS · 5.2/m
Hub1012345#NA1
Yunara · ADC
3 / 6 / 4
53.8% KP
38,988
33.3% share
11,780g
231 CS · 8.5/m
Likable#NA1
Milio · Support
1 / 7 / 6
53.8% KP
7,121
6.1% share
6,493g
18 CS · 0.7/m
Red side
VictoryTOPLANE101#TTV
Jax · Top
8 / 4 / 5
30.2% KP
32,714
23.6% share
14,587g
219 CS · 8.1/m
Citadel Kenvi#CTD
Poppy · Jungle
9 / 4 / 11
46.5% KP
25,011
18.1% share
11,777g
177 CS · 6.5/m
mrbleetoe#ryann
Vladimir · Mid
15 / 2 / 6
48.8% KP
49,766
35.9% share
15,283g
250 CS · 9.2/m
3460326916#7454
Swain · ADC
8 / 2 / 14
51.2% KP
24,251
17.5% share
12,318g
194 CS · 7.1/m
kurfyou#hamz
Zilean · Support
3 / 1 / 19
51.2% KP
6,719
4.9% share
8,514g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
