Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 408 days ago
8 / 7 / 5
K / D / A
44.8%
Kill participation
840.5
Damage / min
11,797g
399.4 gold / min
7
6 placed · 0 cleared
194
6.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRiot Wick#JKR
Viego · Top
12 / 7 / 12
55.8% KP
32,016
22.9% share
16,165g
209 CS · 7.1/m
BOBtimer#tank
Poppy · Jungle
8 / 4 / 15
53.5% KP
22,267
16% share
13,193g
169 CS · 5.7/m
Xeno#NA420
Ekko · Mid
7 / 7 / 11
41.9% KP
25,332
18.2% share
13,198g
202 CS · 6.8/m
ShadowYosejus#NA1
Vel'Koz · ADC
9 / 7 / 15
55.8% KP
36,412
26.1% share
12,799g
204 CS · 6.9/m
Sodium11#02024
Senna · Support
7 / 4 / 23
69.8% KP
23,502
16.8% share
11,643g
41 CS · 1.4/m
Red side
Defeatبطيخة#1111
Aatrox · Top
4 / 9 / 3
24.1% KP
15,991
14.9% share
10,623g
186 CS · 6.3/m
spider man#2383
Tryndamere · Jungle
9 / 4 / 7
55.2% KP
30,284
28.3% share
14,118g
224 CS · 7.6/m
3460326916#7454
Swain · Mid
8 / 7 / 5
44.8% KP
24,824
23.2% share
11,797g
194 CS · 6.6/m
T0mio#NA1
Yunara · ADC
8 / 13 / 7
51.7% KP
30,347
28.3% share
13,484g
184 CS · 6.2/m
itsKev#0111
Milio · Support
0 / 10 / 18
62.1% KP
5,673
5.3% share
7,670g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
