Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 408 days ago
15 / 5 / 14
K / D / A
61.7%
Kill participation
1,065.3
Damage / min
15,775g
516.9 gold / min
10
6 placed · 2 cleared
211
6.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTora#dora
Poppy · Top
2 / 8 / 8
37% KP
24,111
21.1% share
10,376g
180 CS · 5.9/m
青晚ouo#六服王者
Graves · Jungle
6 / 10 / 7
48.1% KP
22,186
19.4% share
13,554g
192 CS · 6.3/m
Lony#OUI
Jayce · Mid
5 / 10 / 6
40.7% KP
25,521
22.3% share
12,050g
220 CS · 7.2/m
institutional#jgl
Katarina · ADC
13 / 10 / 5
66.7% KP
29,672
25.9% share
15,815g
201 CS · 6.6/m
eternity#eme1
Lissandra · Support
1 / 9 / 12
48.1% KP
13,017
11.4% share
8,453g
50 CS · 1.6/m
Red side
Victorysaint atrocity#NA2
Renekton · Top
3 / 4 / 14
36.2% KP
23,599
18% share
13,472g
235 CS · 7.7/m
저는시로이나이라구합니다당신을꽤#사랑합니다
Nidalee · Jungle
10 / 4 / 17
57.4% KP
25,451
19.4% share
14,377g
179 CS · 5.9/m
Kuraokami#HYZO
Quinn · Mid
18 / 7 / 7
53.2% KP
37,623
28.6% share
19,469g
262 CS · 8.6/m
3460326916#7454
Swain · ADC
15 / 5 / 14
61.7% KP
32,510
24.7% share
15,775g
211 CS · 6.9/m
Plastic Memories#Smile
Leona · Support
1 / 7 / 22
48.9% KP
12,180
9.3% share
8,859g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
